February 8, 2018: PERVADE and Katie Shilton Visit University of California Irvine

This past weekend, the PERVADE Team came together for their first principle investigator meeting at the University of California Irvine, the home institution of Matthew Bietz. While the weather was a beautiful 80 degrees, the team was inside updating each other on their projects, troubleshooting research roadblocks, and planning out the next 5 months of research.

This semester’s research agenda includes developing a “Yell at an Ethicist” Booth at conferences, building vignettes to prompt IRB manager focus groups at PRIM&R, exploring ethical considerations in data management plans, and exploring ethics curricula offered in computer science programs across the US.

The Department of Informatics at Irvine was kind enough to host a lunch with their PhD students who are exploring research questions from health information system design to data analytics for smart cities. Furthermore, the Department of Informatics hosted a panel discussion for the PERVADE team to share their research goals and take questions from the audience. The event can be viewed below.

Thank you once again UCI for hosting the PERVADE Team!

December 22, 2017: Privacy by Design Workshop Accepted to Engaged Scholarship for Ethics and Responsible Innovation in STEM Fields

We are excited to announce that Donal Heidenblad, Mary Kendig, Katie Shilton & Susan Winter recently had a workshop accepted to the Engaged Scholarship for Ethics and Responsible Innovation in STEM Fields Workshop at James B. Hunt, Jr. Library, NC State University, Raleigh, NC.

Their workshop is titled: The Privacy by Design Simulation: Ethics Education through Experiential Learning. The project team discovered that teaching the engineers who curate sensitive and personal data to make wise ethical decisions is a critical challenge for ethics education. Their poster presents the Privacy by Design Simulation: a role-playing game designed to teach information ethics through experiential learning. Donal believes that information ethics education can be improved by engaging students in real-world activities that mimic how software developers actually encounter and debate ethics in professional settings. This project tests their approach through deployment and evaluation of an ethics education role-playing game.

The 1.5 day workshop from March 14-15, 2018 will include a keynote presentation, poster presentations, interactive panels on engaged learning and scholarship, and breakout discussion sessions. Dr. Susan Winter will be conducting the workshop for the team! Register for the workshop online here: https://research.ncsu.edu/ges/events/cce-workshop-2018/